Showing posts with label Addison-Wesley. Show all posts
Showing posts with label Addison-Wesley. Show all posts

Wednesday, April 8, 2009

Object-Oriented System Development

Description : With this book, software engineers, project managers, and tool builders will be able to better understand the role of analysis and design in the object-oriented (OO) software development process. This book presents a minimum set of notions and shows the reader how to use these notions for OO software construction. The emphasis is on development principles and implementation.
Publisher Addison-Wesley
Author(s) Dennis de Champeaux, Douglas Lea, Penelope Faure
ISBN 020156355X
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Tuesday, March 31, 2009

Managing Information Security Risks: The OCTAVE (SM) Approach

Description : Information security requires far more than the latest tool or technology. Organizations must understand exactly what they are trying to protect--and why--before selecting specific solutions. Security issues are complex and often are rooted in organizational and business concerns. A careful evaluation of security needs and risks in this broader context must precede any security implementation to insure that all the relevant, underlying problems are first uncovered.
Publisher Addison-Wesley
Author(s) Christopher Alberts, Audrey Dorofee
ISBN 0321118863
Release Date 09 July 2002
Page 512
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Configuration Management Principles and Practice (Agile Software Development Series)

Description : Configuration management (CM) is an important, but often neglected, practice that allows application developers and project managers to better identify potential problems, manage changes, and track the progress of software projects. An effective CM strategy?one that adheres to the practice's complexity while harnessing its depth?can be the cornerstone of fast, flexible development. However, CM practitioners often rely too heavily on commercial CM tools, and fail to understand the concept as a whole. While CM is not an easy discipline, it need not be a difficult one.

Configuration Management Principles and Practice explains the elements and benefits of a sound CM strategy and shows how to put that strategy into action. Through configuration examples and recommendations drawn from the author's considerable experience, this practical guide will help readers to better manage and deliver projects.
Publisher Addison-Wesley
Author(s) Anne Mette, Jonassen Hass
ISBN 0321117662
Release Date 15 Jan 2003
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Saturday, March 28, 2009

TCP/IP Illustrated, Volume 3: TCP for Transactions, HTTP, NNTP, and the UNIX Domain Protocols

Description : Volume 3 provides detailed coverage of four essential topics with which today's TCP/IP programmers and network administrators must be thoroughly familiar:
  • T/TCP (TCP for Transactions), an extension to TCP that makes client-server transactions faster, more efficient, and more reliable;

  • HTTP (Hypertext Transfer Protocol), the foundation for the rapidly expanding World Wide Web;

  • NNTP (the Network News Transfer Protocol), the basis for the Usenet news system; and

  • UNIX Domain Protocols, a set of protocols used heavily in UNIX implementations.

As in the previous two volumes, the book is filled with examples and implementation details within the 4.4BSD-Lite networking code.

The TCP/IP Illustrated series provides a complete picture of the protocol suite that drives the Internet, and gives programmers, system administrators, and serious users the information, understanding, and skills they need to remain at the forefront of networking technology.

Publisher Addison-Wesley Professional
Author(s) W Richard Stevens
ISBN 0201634953
Release Date January 29, 1996
Page 328
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TCP/IP Illustrated, Volume 2: The Implementation Ebook

Description : TCP/IP Illustrated, Volume 2 contains a thorough explanation of how TCP/IP protocols are implemented. There isn't a more practical or up-to-date bookothis volume is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release, the foundation for TCP/IP implementations run daily on hundreds of thousands of systems worldwide.

Combining 500 illustrations with 15,000 lines of real, working code, TCP/IP Illustrated, Volume 2 uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite, and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers, and many other topics.

Comprehensive in scope, based on a working standard, and thoroughly illustrated, this book is an indispensable resource for anyone working with TCP/IP.

Publisher Addison-Wesley Professional
Author(s) W. Richard Stevens
ISBN 020163354X
Release Date February 10, 1995
Page 1200
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TCP/IP Illustrated, Volume 1: The Protocols

Description : TCP/IP Illustrated, Volume 1: The Protocols is an excellent text that provides encyclopedic coverage of the TCP/IP protocol suite. What sets this book apart from others on this subject is the fact that the author supplements all of the discussion with data collected via diagnostic programs; thus, it is possible to “watch” the protocols in action in a real situation. Also, the diagnostic tools involved are publicly available; the reader has the opportunity to play along at home. This offers the reader an unparalleled opportunity to really get a feel for the behavior of the protocols in day-to-day operation. TCP/IP Illustrated, Volume 1: The Protocols features clear discussions and well-designed figures.
Publisher Addison-Wesley Professional
Author(s) W Richard Stevens
ISBN 0201633469
Release Date Dec 1993
Page 600
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Sunday, March 22, 2009

Efficient C++ Performance Programming Techniques

Description : Demonstrates the potential of C++ to produce highly efficient programs. Reveals practical, everyday object-oriented design principles and C++ coding techniques that can yield large performance improvements. Focuses on combining C++'s power and flexibility with high performance and scalability.
Publisher Addison-Wesley
Author(s) Dov Bulka, David Mayhew
ISBN 0201379503
Release Date 03 November 1999
Page 309
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Friday, March 20, 2009

XML and Java : Developing Web Applications, Second Edition

Description : Fully revised to cover the latest standards and technologies, XML and Java? Second Edition provides the practical solutions developers need to design powerful and portable Web-based applications. Featuring step-by-step examples, this book focuses on harnessing the power of Java?and XML together to streamline the development process.

XML and Java? Second Edition provides new coverage of emerging areas such as document management, databases, messaging, servlets, JDBC, data binding, security, and more. It begins with an overview of XML programming techniques, standard APIs, and tools. Building upon this foundation, the book goes on to cover the latest technologies, including DOM Level 2, SAX2, XSLT, SOAP, WSDL, and UDDI. It explores the role of these major middleware technologies in XML and Java-based Web application development, as well as the limitations and potential pitfalls.
Publisher Addison-Wesley Professional
Author(s) Hiroshi Maruyama, Kent Tamura, Naohiko Uramoto
ISBN 0201770040
Release Date May 13, 2002
Page 688
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Thursday, March 19, 2009

The Java Language Specification, Third Edition

Description : This Java ebook was written by the inventors of the technology, is the definitive technical reference for the Java programming language. Amazing source for those who want to know the precise meaning of the java language’s constructs. The best of it, it’s also available for free downlaod.

The Java Language Specification, Third Edition.pdf provides complete, accurate, and detailed coverage of the Java programming language. It provides full coverage of all new features added in since the previous edition including generics, annotations, asserts, autoboxing, enums, for each loops, variable arity methods and static import clauses.

Publisher Addison-Wesley Professional
Author(s) James Gosling
ISBN 0321246780
Release Date 2005 Year
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Programming for the Java Virtual Machine

Description : The core of Java technology, the Java virtual machine is an abstract computing machine that enables the Java platform to host applications on any computer or operating system without rewriting or recompiling. Anyone interested in designing a language or writing a compiler for the Java virtual machine must have an in-depth understanding of its binary class format and instruction set. If you are programming with the Java programming language, knowledge of the Java virtual machine will give you valuable insight into the Java platform’s security capabilities and cross-platform portability. It will increase your understanding of the Java programming language, enabling you to improve the security and performance of your programs.

The author employs a tutorial approach that provides a detailed look into the central workings of the technology and teaches the reader how to write real programs for the Java virtual machine. He describes methods for becoming a better programmer through an advanced understanding of the Java virtual machine and Java technology. Programming for the Java Virtual Machine offers comprehensive coverage of all the major elements of the Java virtual machine–classes and objects, control instructions, debugging, class loaders, compiling the Java programming language, performance issues, security, and threads and synchronization. The book provides an introduction to the Java Virtual Machine Specification (JVMS), with a collection of topics that help programmers understand the Java virtual machine and the JVMS better. In addition, the book features implementations of Prolog and Scheme, a language that runs on top of the Java virtual machine, generating Java virtual machine code as it runs and using a Java virtual machine class loader to load the generated code into the system.

You will find detailed information on such topics as:

The Java virtual machine verification algorithm
How Java virtual machine security works, and what it can and can’t do
Using class loaders to incorporate code and dynamically generated code from the Internet, the Java Foundation Classes, database queries, and other languages
The mechanics of compiling the Java programming language for the Java virtual machine
Implementing other languages using the Java virtual machine, including Scheme, Prolog, Sather, Eiffel, and regular expressions

Numerous examples illustrate techniques and concepts, and exercises with solutions help you gain practical experience.
Publisher Addison Wesley
Author(s) Joshua Engel
ISBN 0201309726
Pages352
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LDAP programming With Java

Description : Lightweight Directory Access Protocol (LDAP) is now a staple of enterprise and Internet software environments. Those involved in Internet development where Java(tm) technology is prominent or in Enterprise Information Systems, will need to understand how to use Java technology - and in particular the Directory SDK for Java - to unlock the power of LDAP.

Written by the designer of the Directory SDK for Java and by a leading implementor of directory-based solutions, LDAP Programming with Java(tm) is the first accurate, concise, and complete guide on how to access LDAP from Java applications. Assuming familiarity with Java programming, the book provides a comprehensive discussion on LDAP, from basic directory concepts through the most advanced techniques. It collects in one convenient resource the many innovative and experienced-based techniques and approaches programmers have discovered to use the Directory SDK to solve LDAP Access challenges.

Publisher Addison-Wesley
Author(s) Rob Weltman, Tony Dahbura
ISBN 0201657589
Page 692

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Wednesday, March 18, 2009

Addison Wesley Java Server Pages Second Edition

Description : Even if you aren't a programmer, you can design Web sites with dynamic content generated by JavaServer Pages (JSPs). That's the idea in JavaServer Pages, a very approachable and patient tutorial suitable for anyone with basic HTML knowledge.
Early sections explain how JSPs and Java servlets work. (In short, JSPs provide an easy way to write servlets, a powerful alternative to CGI scripts or Microsoft Active Server Pages, ASPs). With JSPs, you write HTML with embedded tags, so you don't have to be a Java expert to use them.

The strength of this text has to be the author's practically minded tutorial showing these pages in action. Dozens of short programming excerpts provide a solid tour of basic techniques, including retrieving form variables and generating dynamic content for a sample news Web site. Later, the author delves into the Java programming language itself, along with custom JavaBeans for use within JSPs.

Closing chapters enhance the sample Web site with personalization and even basic e-commerce capabilities. Chances are this case study is all you need to start making use of JSPs and beans successfully on your own. By centering on JSPs first and then working inward to the details of Java, the text can benefit a wide range of readers. Content creators can learn JSPs and gain exposure to some real Java, while serious Java programmers can learn a much simpler approach to writing servlets. Provided you know HTML and the basics of Web development, this easy-to-digest and worthwhile book can let you build Web sites that take advantage of one of today's most powerful server-side technologies.
Publisher Addison-Wesley Professional
Author(s) Larne Pekowsky
ISBN 0321150791
Release Date August 22, 2003
Page 368
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Java™ Network Programming and Distributed Computing

Description : Java(TM) Network Programming and Distributed Computing is an accessible
introduction to the changing face of networking theory, Java(TM) technology, and the
fundamental elements of the Java networking API. With the explosive growth of the
Internet, Web applications, and Web services, the majority of today's programs and
applications require some form of networking. Because it was created with extensive
networking features, the Java programming language is uniquely suited for network
programming and distributed computing.
Whether you are a Java devotee who needs a solid working knowledge of network
programming or a network programmer needing to apply your existing skills to Java, this
how-to guide is the one book you will want to keep close at hand. You will learn the
basic concepts involved with networking and the practical application of the skills
necessary to be an effective Java network programmer. An accelerated guide to
networking API, Java(TM) Network Programming and Distributed Computing also
serves as a comprehensive, example-rich reference.
You will learn to maximize the API structure through in-depth coverage of:
• The architecture of the Internet and TCP/IP
• Java's input/output system
• How to write to clients and servers using the User Datagram Protocol (UDP) and
TCP
• The advantages of multi-threaded applications
• How to implement network protocols and see examples of client/server
implementations
• HTTP and how to write server-side Java applications for the WebDistributed
computing technologies such as Remote Method Invocation (RMI) and CORBA
• How to access e-mail using the extensive and powerful JavaMail(TM) API
Publisher Addison-Wesley
Author(s) Michael Reilly
ISBN 0201710374
Release Date 30 November 1999
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The Java Native Interface: Programmer's Guide and Specification

Description : Written for the experienced Java developer, The Java Native Interface documents the latest in native code programming for the Java platform using the Java Native Interface (JNI) with C/C . Author Sheng Liang built the book around "dos and don'ts," even specifying within the introduction when you should and when you should not use JNI. Though sometimes densely written, this title certainly conveys a good deal of technical information on using native code with Java.

After a simple JNI "Hello World" code example, this book explores multiple aspects of the JNI API, starting with the use of Java strings and arrays within native code. Liang follows by transitioning into calling Java members and methods in C/C . Here the author presents caching strategies for improving the performance of native code that interacts with or executes Java programs, including a discussion of local and global references that incorporates global weak references in Java 2.

The book also looks at handling exceptions within C/C code, as well as tips for working with Java threads. The author shows how to simplify access to C/C code through shared stubs and how to use peer classes to encapsulate native code from within Java. A section on common traps and pitfalls lists some common pitfalls to avoid when working with the JNI. After presenting the JNI specification, the author provides the most immediately useful text in the book--over 100 pages of reference material listing JNI data types and methods.

Publisher Addison-Wesley
Author(s) Sheng Liang
ISBN 0201325772
Release Date 10 June 1999
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Saturday, March 14, 2009

Design Patterns Java(TM) Workbook

Description : Aimed at the intermediate or advanced Java developer, Design Patterns Java Workbook provides an in-depth and challenging look at 23 "classic" software patterns illustrated with Java examples.

This title fills a valuable niche by reprising the well-known guide to patterns, Addison-Wesley's . While that earlier book relied on C++ and Smalltalk for its examples, this new volume uses Java code for the discussion of the same 23 design techniques. Many of the explanations draw on the author's custom classes for a hypothetical fireworks company, supplemented by material using "core" classes in standard Java. This text shows how to both recognize patterns in existing code and to incorporate them into new designs.
Early sections look at interfaces, including a standout section on trees and the Composite pattern. For the chapter on responsibility patterns, veteran Java programmers will appreciate the use of JDBC used to explain the Bridge pattern and tips for spotting other patterns in everyday Java. Builder patterns come next, with a full tour of ways to construct objects more flexibly. When it comes to operations patterns, a notable section on the Interpreter pattern presents some challenging material on language parsers.
Final chapters on extension patterns show how Java classes can extend one another using inheritance and other design principles. The discussion here of Java stream classes as examples of decorator patterns can help explain these rich (and sometimes confusing) sets of objects. Another useful section on Iterators shows how to create "type-safe" collections (normally not available in Java). Throughout this text, the author challenges the reader with dozens of easy-to-difficult questions (including actual design exercises). Complete answers are provided at the end of the book.
As a hands-on workbook that will invite you to think about patterns in Java in new ways, this text is an invaluable companion to earlier titles on patterns. Its mix of design smarts and clever examples help make it ideal for the more advanced programmer. Less experienced readers can also benefit from its intelligent presentation of some of the best available thinking in software design today, now tailored to a Java audience.

Publisher Addison-Wesley Professional
Author(s) Steven John Metsker
ISBN 0201743973
Release Date March 25, 2002
Page 496
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Designing Enterprise Applications with the Java 2 Platform, Enterprise Edition

Description : The Java 2 Platform, Enterprise Edition, offers enterprise developers a simplified, component-based approach to creating applications for both intranets and the Internet. Created by the Enterprise Team of the Java Software group at Sun Microsystems, Designing Enterprise Applications with the Java(tm) 2 Platform, Enterprise Edition describes the application configurations supported by the J2EE platform and presents practical guidelines for determining the best design for particular needs. It explores web-based clients based on Java servlets and Java ServerPages, middle-tier solutions using Enterprise JavaBeans technology, and backend connections based on JDBC technology. It also presents security, deployment, transaction management, and other key issues for today's applications. Using both smaller code samples and a full-scale e-commerce example, this book provides concrete guidelines to assist with mastering the features and benefits of the J2EE platform.

Chapters include: An introduction to the J2EE platform and several scenarios for Internet and intranet applications built on the J2EE platform An in-depth discussion of the technologies provided by the J2EE platform How to create Web-based applications implemented with Java servlets and JavaServer Pages technologies How to implement the middle tier of J2EE applications using Enterprise JavaBeans component technology How to connect new J2EE applications to existing information systems using JDBC and other technologies A discussion of packaging and deploying applications for the J2EE platform Information on techniques, both automatic and programmatic, for managing transactions An in-depth exploration of the security features provided by the J2EE platform A complete hands-on example of an e-commerce application--the Java Pet Store Demo--written using these design guidelines A glossary of terms used in discussing the Java 2 Platform, Enterprise Edition and its technologies.
Publisher Addison-Wesley
Author(s)

Nicholas Kassem

ISBN 0201702770
Release Date June 13, 2000
Page 368

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Thursday, March 12, 2009

OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)

Description : OpenGL® Programming Guide, Sixth Edition OpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL® Programming Guide, Sixth Edition,provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling "red book" describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This sixth edition has been updated to include the newest features of OpenGL Version 2.1, including:
  • Using server-side pixel buffer objects for fast pixel rectangle download and retrieval
  • Discussion of the sRGB texture format
  • Expanded discussion of the OpenGL Shading Language

This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

Publisher Addison-Wesley
ISBN 0321481003
Release Date 09 August 2007
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Opengl Programming Guide: The Official Guide to Learning Opengl, Release 1

Description : for graphics programmers. OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high- quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, creating atmospheric effects, and texture mapping. Open Inventor is an object-oriented 3D toolkit built on OpenGL that provides a 3D scene database, a built-in event model for user interaction, and the ability to print objects and exchange data with other graphics formats. The OpenGL Technical Library provides tutorial and reference books for OpenGL and Open Inventor. The library enables programmers to gain a practical understanding of these important software standards and shows how to unlock their full potential.
Publisher Addison-Wesley
Author(s) Mason Woo
ISBN 0201632748
Release Date 30 November 1999
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The C++ Standard Library : A Tutorial and Reference

Description : Standard Library can certainly be difficult, but Nicolai Josuttis’s The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively. The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.) In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today’s standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales.
Publisher Addison-Wesley
Author(s) Nicolai Josuttis
ISBN 9780201379266
Page 832
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Wednesday, March 11, 2009

The Guru's Guide to SQL Server Stored Procedures, XML, and HTML

Description : Teaches that stored procedure development does not occur in a vacuum — it involves a wide variety of skills, subjects, and technologies — and helps the reader become a better software engineer, not just a stored procedure expert. The most complete coverage of SQL Server stored procedure programming available in one source.
The message of this book is that building stored procedures in Transact-SQL is very much like building programs in any other language. It requires the same type of skill, planning, attention to detail, and overall grasp of technology that successful development in other languages requires. To master Transact-SQL, one must first master the fundamental concepts of software development, and then build on this foundation by embracing and studying Transact-SQL as a programming language in its own right. This book teaches you how to do that and more. More than just a catalog of coding tricks and syntax subtleties, The Guru's Guide to SQL Server(TM) Stored Procedures, XML, and HTML explores the philosophy of Transact-SQL programming. It teaches readers how to apply this philosophy in order to develop their own coding techniques and discover their own solutions to real-world programming problems. A follow-up to the widely acclaimed The Guru's Guide to Transact-SQL, this book teaches that stored procedure development does not occur in a vacuum — it involves a wide variety of skills, subjects, and technologies — and helps the reader become a better software engineer, not just a stored procedure expert. Blending theoretical detail with practical application, this comprehensive reference begins with a foundational overview of SQL Server(TM) stored procedure programming. From there, the focus moves on to best practices and design considerations before progressing to advanced topics and a general philosophy of software craftsmanship. In all, this book provides the most complete coverage of SQL Server stored procedure programming available in one source. Topics such as user-defined functions, views, triggers, extended procedures, error handling, OLE Automation, database design, and XML are covered in detail. The book spotlights undocumented language features and brings the first application of design patterns to the SQL language. The preview of .NET and a groundbreaking approach to adding arrays to Transact-SQL make for the most thorough and engaging read published to date on SQL Server programming. The accompanying CD-ROM contains the book's source code. More than 700 SQL scripts, programming utilities, and extended procedures provide a veritable treasure trove of high-quality example code. Theoretically sound, yet immensely practical, The Guru's Guide to SQL Server(TM) Stored Procedures, XML, and HTML provides developers with the tools they need to become expert stored procedure programmers and better software engineers.
Publisher Addison-Wesley
Author(s) Ken Henderson
ISBN 0201700468
Release Date 28 December 2001
Page 800
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